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Windows Graphics Revealed

Original price was: 5,00 €.Current price is: 4,00 €.

In this comprehensive guide to Windows graphics programming, you’ll discover everything you need to know to create stunning visuals for your applications. From the basics of pixels and color models to advanced techniques like 3D rendering and DirectX, this book covers it all.

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Description

In this comprehensive guide to Windows graphics programming, you’ll discover everything you need to know to create stunning visuals for your applications. From the basics of pixels and color models to advanced techniques like 3D rendering and DirectX, this book covers it all.

Whether you’re a beginner or an experienced programmer, you’ll find something to learn in this book. The early chapters provide a solid foundation in the fundamentals of Windows graphics, including how to create and manipulate shapes, lines, and text. You’ll also learn about essential concepts like coordinate systems, transformations, and color models.

Once you have a strong grasp of the basics, the book delves into more advanced topics, such as 3D graphics, image processing, and user interface design. You’ll learn how to create 3D objects and worlds, manipulate images with filters and effects, and design user interfaces that are both visually appealing and functional.

The book also covers the latest graphics APIs, including DirectX and Vulkan, and shows you how to use them to create cutting-edge graphics applications. With detailed explanations, clear examples, and hands-on exercises, you’ll quickly master these powerful tools.

By the end of this book, you’ll have a deep understanding of Windows graphics programming and the skills you need to create stunning visuals for your own applications. Whether you’re a game developer, a designer, or a programmer working on business applications, this book is an essential resource for anyone who wants to master Windows graphics.

**Key Features:**

* Comprehensive coverage of Windows graphics programming, from the basics to advanced techniques
* In-depth exploration of 3D graphics, image processing, and user interface design
* Detailed explanations of the latest graphics APIs, including DirectX and Vulkan
* Clear examples and hands-on exercises to help you learn the material
* An essential resource for game developers, designers, and programmers of all levels

If you like this book, write a review!

Click here to read a free extract of this book! 


Product information

Publisher ‏: ‎ PageBook24.com (January 13, 2025)
Language : ‎ English
Dimensions ‏: ‎ 6 x 9 inches
Pages ‏: ‎ 171 pages


Author biography

Pasquale De Marco stands as a prolific author whose literary prowess knows no bounds. With a passion for storytelling that transcends genres, he has made a name for himself as a versatile writer with the extraordinary ability to captivate readers across diverse literary landscapes. His journey as an author is marked by an insatiable curiosity, a love for the written word, and a relentless commitment to sharing knowledge and experiences with the world.

Pasquale De Marco collaborates with a dedicated team of ghostreaders who assist him in evaluating and editing the manuscripts. His collaborators are not only skilled professionals but also avid readers who purchase and read books as a personal hobby. This unique blend of creativity allows Pasquale to push the boundaries of traditional publishing, making literature more accessible and diverse.

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